Creative developer + multimedia maker

Ideas into
playable
things.

Hi, I’m Jessie James C. Parajes—an Information Technology student who mixes code, game design, 3D experiments, pixel art, interfaces, and motion into work that feels alive.

Portrait of Jessie James C. Parajes Jessie, in the wild ✦
code + color
+ curiosity
currently building
weird little worlds →
01 / About the maker

Half logic.
Half imagination.

RUSHGUARD

I enjoy the space where systems become experiences—where a working interface can still have personality and a game mechanic can tell a story.

What’s in my sketchbook?

I’m pursuing a Bachelor of Science in Information Technology at PHINMA Cagayan de Oro College. My work moves between full-stack development, mobile applications, game development, UI/UX, digital assets, and multimedia editing.

I learn by making: sketch the idea, build the rough version, test the feeling, then polish the details until the experience clicks.

Build

JavaScript, PHP, React, Flutter, HTML, CSS, MySQL

Play

Unity, C#, gameplay systems, pixel animation

Shape

Blender, Three.js, 3D characters and environments

Polish

Figma, Photoshop, Illustrator, Premiere, After Effects

02 / Selected experiments

The messy,
colorful archive.

Four corners of my creative practice. Use the arrows, wait for the pages to turn, or click any artwork for a closer look.

03 / How I make

From scribble
to screen.

My process stays playful, but every experiment has a purpose.

01 ✎

Notice

Find the useful problem, strange detail, or visual idea worth exploring.

02 ◌

Sketch

Map the flow, collect references, and make the rough idea visible quickly.

03 ⚙

Build

Prototype the interaction, system, or asset and test it in context.

04 ✦

Polish

Tighten the rhythm, hierarchy, motion, and tiny moments people remember.

04 / Send a paper plane

Have an idea?
Let’s make it.

I’m open to student collaborations, creative development projects, multimedia work, and opportunities where technology can have a little more personality.